this is excellent plugin,
however how can I change the "END POINT" property ( URL of Colyseus srv) from the C2 script itself,
now url needs to be hard coded through properties dialog which makes it very difficult to run both
debug and release versions of game, there is a need to contact two different servers.
It would be very handy feature to give the server URL as parameter to Colyseus.Connect( any server name here)
instead of editing xml file by hand:
<instance type="Colyseus" uid="3">
I've just seen your dashboard and it's look pretty good :)
I'll have a look on your code later to see if some feature are redundant.
However, the purpose of the tools seems to be quite different.
Your dashboard looks awesome to monitor and manage rooms and server on backend side.
My client is more like a Postman client. It helps to debug server without having a fully workable game client.