this is excellent plugin,
however how can I change the "END POINT" property ( URL of Colyseus srv) from the C2 script itself,
now url needs to be hard coded through properties dialog which makes it very difficult to run both
debug and release versions of game, there is a need to contact two different servers.
It would be very handy feature to give the server URL as parameter to Colyseus.Connect( any server name here)
instead of editing xml file by hand:
<instance type="Colyseus" uid="3">
<properties>
<end-point>wss://srvnamehere</end-point>
</properties>
</instance>