@endel said in Colyseus.js : client.onClose , client.onError not found.:
1000
Hi @endel : Thanks for the update. Is there any way to detect disconnection when the player has not joined a room yet?
@endel said in Colyseus.js : client.onClose , client.onError not found.:
1000
Hi @endel : Thanks for the update. Is there any way to detect disconnection when the player has not joined a room yet?