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    rscata

    @rscata

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    Posts made by rscata

    RE: Timer

    @plyoung thanks

    posted in Questions & Help •
    Timer

    If a player does not make a decision in 30 seconds, how could I generate an action?

    for example in a board game, if it does not move the piece, the server automatically moves the piece.

    posted in Questions & Help •
    RE: Error handling

    thanks @endel . I will try

    posted in Questions & Help •
    Error handling

    Is there a way to handling all the errors and send them to me via email?
    Thanks.

    posted in Questions & Help •
    RE: onLeave timeout

    Thanks @endel

    Yes, this solution is good not to close the room, if there is no player in the room, but if in a room I have 5 players who play for example poker and by mistake one of them leave the room, how can I set an interval in which to return to the game room?
    Should I set a timeout for each client?

    I want to have 30 sec. to return to the room.

    Or, for example, if refresh on the browser page.

    In onLeave function, I implemented the destruction of the player instance, but I would like to give her some time to come back before destroying the instance.

    onLeave () {
        if (this.clients.length === 0) {
          setTimeout(() => this._disposeIfEmpty(), 5000);
        } else {
              // TODO: the player can return to play
    
              // remove instance
              this.state.removePlayer(client);
        }
      }
    

    thank you very much for your help

    posted in Questions & Help •
    onLeave timeout

    on server side, when player leave room, you can set a time out to avoid session destroying for few seconds if he wants to return?

    posted in Questions & Help •
    RE: Browser support?

    From what I tested:

    • IE8 - does not support ws
    • IE11 - works
    • iOS 7 does not support msgpack
    • IOS 9 - works
    • Opera 22.x does not support ws
    • Opera 33.x - works
    • Android 6.0 - works
    posted in Questions & Help •
    RE: Management system for server

    @endel thank you very much

    posted in Questions & Help •
    RE: Management system for server

    I have not yet done, if i'm going to do i will announce you.

    Thank you
    Have a nice day

    posted in Questions & Help •
    Management system for server

    What method would be for the server to perform certain actions in a room (send users message, kick user, ..) depending on certain triggered events?

    I was thinking of solitude by using a list system, like Redis for example, but I just do not know if it's optimal, like if I had 1000 rooms, it would mean having 1000 lists, one for each room.

    As a management system for the server.

    Thanks

    posted in Questions & Help •