I'm considering it for a new project. I need to code the game in c++ and Godot is an option together with Cocos2dx. I'm not a big fan of it but I may end coding the game in Cocos2dx.

Posts made by Enriqueto
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RE: Godot support
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Matching error
Our client just published our first multiplayer game:
https://minipool.ioSometimes after finishing a match I want to replay the game and I got matched against myself. Is there a way to avoid that?
using colyseus v0.9.11 -
RE: TypeScript definitions for the client side
Muito obrigado.
I need to switch using webpack + TS yet. I'll use the distribution files for this project.
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TypeScript definitions for the client side
Hi there,
I'm new to multiplayer development. I've been using TypeScript and Visual Code for my html5 games.I've seen the defs for the server side, but are there any defs. for the client side?