Hi everyone.
Is there any way I can limited the client to add or create only one instance? Can I complete this requirement without modifying the framework? For example, I'm going to hold a competition. I want control to be created by the system, and I don't want players to create rooms.
I think of a way, but I don't think it's elegant enough.
//server side
let room=matchMaker.createRoom("match" {secret:OnlySystemKnowPassWord});
//client side
ws.joinOrCreate("match");//aways faild
Do you have any ideas? @endel thank you!