Hi everyone !
I'm working with Unity3D and having an issue with the OnMessage function.
I don't want to send a string but a JSON object.
I actually receive the message but I can't use it in Unity as a System.Object which does not support Indexation.
The following screenshot shows the values in the message received :
Is there a way to access object datas or future Colyseus updates planned for this kind of issue ?
Thanks.