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    Posts made by nene

    RE: Error when create room

    This is same this issue:
    https://github.com/gamestdio/colyseus/issues/151

    So waiting for @endel fix this bug.

    posted in Questions & Help •
    Error when create room

    When i create room, always have the below error:

    (node:8720) UnhandledPromiseRejectionWarning: Error: remote room (B1gXDTU8Mm) timed out, requesting "locked"
        at Timeout.setTimeout (D:\Projects\TurnBasedServer\node_modules\colyseus\lib\MatchMaker.js:156:32)
        at ontimeout (timers.js:427:11)
        at tryOnTimeout (timers.js:289:5)
        at listOnTimeout (timers.js:252:5)
        at Timer.processTimers (timers.js:212:10)
    (node:8720) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). (rejection id: 6)
    

    Anyone have this bug ?

    posted in Questions & Help •
    RE: How to create list rooms

    Hi @plyoung
    Thanks for your help. but do you known how we can update the list rooms when has a new room created or removed from other users ?
    Thanks

    @nene said in How to create list rooms:

    Hi @endel

    How i can update the list rooms when has a new room created or removed from other users ? assume that i did not joined room yet, and I am using getAvailableRooms() to get list room only. Any have method to send notification to all clients that still not join room yet ? sorry for my bad english !

    posted in Questions & Help •
    RE: How to create list rooms

    Hi @endel

    How i can update the list rooms when has a new room created or removed from other users ? assume that i did not joined room yet, and I am using getAvailableRooms() to get list room only. Any have method to send notification to all clients that still not join room yet ? sorry for my bad english !

    posted in Questions & Help •
    [How] Auto leave room

    Hi everyone,

    i have a room with maxClients = 2 and room was locked. And i want to when have a client leave room, room will automatic dispose. How i can do this ?
    And how i can known that who was created room ? (Ex: A created room, B joined room, how i can known A created room ?)

    Thanks in adavanced.

    posted in Questions & Help •
    RE: How to create list rooms

    Hi @endel

    Thanks for your reply.

    client.GetAvailableRooms("battle", (rooms: RoomsAvailable, err: ErrorEventArgs) => {
      rooms.
    });
    

    I don't known why we must to pass roomName = "battle" as parameter to method client.GetAvailableRooms () . Why its not empty ?

    And when a room reach to maxClients = 2, how can i update list room to invisible that room.

    Room name | Message | Current Player Joined room |
    
    "Room 01" | "Hi message 01 !" | "1/2" |
    "Room 02" | "Hi message 02 !" | "1/2" |
    "Room 03" | "Hi message 03 !" | "2/2" | ==> Invisible in list rooms
    .....
    "Room 04" | "Hi message 04 !" | "1/2" |
    "Room 05" | "Hi message 05 !" | "1/2" |
    

    P/s: I am using Unity 3D client. And could not find client.getAvailableRooms() or setMetadata(...) anywhere ?

    Thanks in advanced.

    posted in Questions & Help •
    How to create list rooms

    Hi everyone,

    I am a newbie of Colyseus.

    I want to make a lobby with show list rooms. Each room with max players are 2. And when room has 2 player in room, that room will be invisible in list rooms. How can i do this ?

    And i want to show custom information for each room in list rooms like:

    Room name | Message | Current Player Joined room |
    
    "Room 01" | "Hi message 01 !" | "1/2" |
    "Room 02" | "Hi message 02 !" | "1/2" |
    "Room 03" | "Hi message 03 !" | "1/2" |
    .....
    "Room 04" | "Hi message 04 !" | "1/2" |
    "Room 05" | "Hi message 05 !" | "1/2" |
    

    when create room, how can i do this too ?

    Thanks for your help !

    posted in Questions & Help •