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    Best posts made by halilbilgin

    • Online Word Chain Anroid & IOS(soon)

      Hello,

      We recently published a mobile game that uses Colyseus as a communication layer between client and server. Unity was the framework that we used in client side.

      Its google play link: https://play.google.com/store/apps/details?id=com.mkcelikbas.OnlineWordChain

      Our general impression towards the Colyseus is highly positive, although we needed some hack in some parts.

      Here is the most prominent problem we faced ( not so important though)
      client.close() does not trigger anything in client side and for the server side when room.close() is executed, thus we needed to send a message first that says the connection will be closed.

      posted in Showcase
      halilbilgin