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    chaimae

    @chaimae

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    Posts made by chaimae

    RE: Help : missbehaving remote entities

    @COCO @endel any help please ?

    posted in Questions & Help •
    RE: Filter data with time condition

    @coco do you have an example please ?

    posted in Questions & Help •
    RE: Filter data with time condition

    @coco thank you for your response , I want to filter the data according to the distance but if the distance condition is not true I still want to send the data but after 100 ms for example , it is possible to do that with the filter otherwise how can I add this condition time if the filter return false ?

    posted in Questions & Help •
    RE: Filter data with time condition

    @COCO @endel any help please ?

    posted in Questions & Help •
    Filter data with time condition

    Hello , i have a question about filters , I want to know if I can add a time condition to the filter logic for example wait x ms before filtering the data , I tried that but it didn't work.
    0_1658926488297_79937a93-4e51-4043-8db4-5acd0a95c2e3-image.png

    posted in Questions & Help •
    RE: Filter data

    @endel any help please ?

    posted in Questions & Help •
    RE: Filter data

    I'll explain the use case, I'm currently working on a project to put 1000 avatars in a 3D world, for that I put a test in place: a viewer that will launch 1000 clients (10 rooms with 100 clients each ) and which will at the same time send move events to the server to move the 1000 clients, on the other side we have a client which is a threejs client , this client listens to the state once a new client is created on the server side it adds it to a 'players entities' list and it receives the change of position of these clients, when I did my test I noticed that I have a problem for example if I have I launch 150 clients it's good it works, when I increase the number of clients I have some of the cubes(simulation of 3D avatars) that move and some that don't move, when I try to change the sending frequency of the move event to the server I notice an improvement of results that's why I thought as a solution to limit the sending of messages and to send the messages according to the distance between the cubes (the avatars) that's why I thought about using filter .
    0_1656420936600_220e5a4e-f0fc-4fbb-96e1-d8609560db15-image.png

    posted in Questions & Help •
    Filter data

    Hello everyone , i have a question about the filter decorator , i want to filter the state only when the client send a move event to the room and not when he joins the room or when he sends other events any idea please ?
    0_1656409114423_88594484-e0c9-429a-9f5e-40d32fe2669f-image.png

    posted in Questions & Help •
    RE: Load per room & client prediction (solved)

    @kreeba interested

    posted in Questions & Help •