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Posts made by burtek

RE: Sync part of state with only one client

thanks @endel & @seiyria ! I'll give it a try

posted in Questions & Help • 23 Feb 2019, 20:17
Sync part of state with only one client

How can I sync a part of state (i.e. player's hand or a just-drawn card) with only one player, so that others do not get the state? I want to protect against looking at socket's data in browser's dev console and modifying javascript to listen to another player's data, so simply .listen()-ing to only a part of server's state is not an option...

posted in Questions & Help • 23 Feb 2019, 20:11

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