update state from client ?

Is there an api to update the client properties (from the client, not from server) without (continuously) having to send messages from the client to the sever ?

For instance: in a multiplayer game where the server is responsible for updating the player's position, the client needs to continuously inform the server in which direction it is going/looking (Vector3).

This can be done using: this.room.send({direction: {...}});
But could it be done using: this.client.state.set({direction = {...}};

Hi @diederik-van-remoortere,

That's not supported currently, it's a nice proposal, though!