Net code lag/interpolation (sovled)

Hi, I have just read the documentation to see what are the aproaches of the server with regards to net code problems like lag, interpolation, timeouts etc, but I have found nothing. Anyone knows what is the aproach Colisseuss uses? In the docs only appears a diagram saying that client-server shares state through a series of buffers, but what happens if clients have diferents lags? or what about client-prediction and reconciliation, etc.

If I remember correct, there's a white paper of Colyseus in which discussed about lag.
Let me see...
Here:
chrome-extension://ikhdkkncnoglghljlkmcimlnlhkeamad/pdf-viewer/web/viewer.html?file=https%3A%2F%2Fwww.cs.princeton.edu%2Fcourses%2Farchive%2Ffall08%2Fcos597B%2Fpapers%2Fcolyseus.pdf

thank you for the document. Very helpfull