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    Posts made by lerpinglemur

    Get Ping on client side?

    It seems useful to get the delay to server to simulate server movement on client side. I realize this could be implemented manually with server messages, but since the server is already pinging the client, I was wondering if its possible to get those messages instead?

    I suppose the other option would just be to increment a state counter and track the delay on that state update?

    posted in Questions & Help •