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    Posts made by Ashtonkase Cybrat Joe

    RE: Colyseus Client for Godot Engine?

    Thank you for the quick response,apologies for the flipped question.For some reason ios browser flipped it.

    I think the best way to avoid such casts on godot is to implement it using GDScript (godot scripting language similar to python).
    I will leave the thread open just in case anyone implements it in the future, but i will attempt to do this as websockets are now available on the godot engine out of the box(development version 3.1-dev).

    posted in Questions & Help •
    Colyseus Client for Godot Engine?

    colyseus of implementation engine godot any

    posted in Questions & Help •