<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Godot support]]></title><description><![CDATA[<p>Is godot support planned?</p>
]]></description><link>http://discuss.colyseus.io/topic/313/godot-support</link><generator>RSS for Node</generator><lastBuildDate>Tue, 10 Mar 2026 12:03:11 GMT</lastBuildDate><atom:link href="http://discuss.colyseus.io/topic/313.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 12 Jan 2020 08:54:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>Is godot support planned?</p>
]]></description><link>http://discuss.colyseus.io/post/1040</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1040</guid><dc:creator><![CDATA[Enriqueto]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>Hi <a class="plugin-mentions-user plugin-mentions-a" href="http://discuss.colyseus.io/uid/109">@Enriqueto</a>, a Godot client is on the radar but I think there aren't many users right now to justify the time put into it.</p>
<p>Are you already using Godot or just considering it for the future <a class="plugin-mentions-user plugin-mentions-a" href="http://discuss.colyseus.io/uid/109">@Enriqueto</a>?</p>
<p>Cheers!</p>
]]></description><link>http://discuss.colyseus.io/post/1041</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1041</guid><dc:creator><![CDATA[endel]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>I'm considering it for a new project. I need to code the game in c++ and Godot is an option together with Cocos2dx. I'm not a big fan of it but I may end coding the game in Cocos2dx.</p>
]]></description><link>http://discuss.colyseus.io/post/1043</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1043</guid><dc:creator><![CDATA[Enriqueto]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>Hi, I've been using Godot for quite a while now and am currently looking to add multiplayer to my turn based game. I'd love to give Colyseus a go for it.</p>
]]></description><link>http://discuss.colyseus.io/post/1045</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1045</guid><dc:creator><![CDATA[drentsoft]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="http://discuss.colyseus.io/uid/1">@endel</a> I am also looking at using Godot for a new project. So a Godot integration would be nice.</p>
]]></description><link>http://discuss.colyseus.io/post/1046</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1046</guid><dc:creator><![CDATA[HeadClot]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>+1  would be great to have native godot integration. Especially with html5 exported version.</p>
]]></description><link>http://discuss.colyseus.io/post/1292</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1292</guid><dc:creator><![CDATA[dmitri-liventsev]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>+1 for godot support</p>
]]></description><link>http://discuss.colyseus.io/post/1316</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1316</guid><dc:creator><![CDATA[antv199]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>+1  it would be great to have it working with Godot !!</p>
]]></description><link>http://discuss.colyseus.io/post/1363</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1363</guid><dc:creator><![CDATA[gonzahar]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Godot support on Invalid Date]]></title><description><![CDATA[<p>Hi there, There is an alternative for those who want to use Godot with Colyseus. Here: (<a href="https://github.com/GodotExplorer/ECMAScript" rel="nofollow">https://github.com/GodotExplorer/ECMAScript</a>) you can find a javascript version of godot which can use npm packages. This way you can use the javascript / typescript version of the client.</p>
]]></description><link>http://discuss.colyseus.io/post/1535</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1535</guid><dc:creator><![CDATA[jamj]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>