<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Tab closed from desktop or phone Unity WebGL]]></title><description><![CDATA[<p>Hey</p>
<p>Im using sdk for unity webgl build<br />
I want to remove remote players when they close tab from system browser or phone browser.<br />
I saw the mmo-unity example and it works in that case<br />
As im beginner I couldn't understand how its implemented</p>
<p>Thanks!</p>
]]></description><link>http://discuss.colyseus.io/topic/956/tab-closed-from-desktop-or-phone-unity-webgl</link><generator>RSS for Node</generator><lastBuildDate>Sun, 08 Mar 2026 21:08:37 GMT</lastBuildDate><atom:link href="http://discuss.colyseus.io/topic/956.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 23 Mar 2023 16:37:47 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Tab closed from desktop or phone Unity WebGL on Thu, 23 Mar 2023 17:00:33 GMT]]></title><description><![CDATA[<p>Hey</p>
<p>Im using sdk for unity webgl build<br />
I want to remove remote players when they close tab from system browser or phone browser.<br />
I saw the mmo-unity example and it works in that case<br />
As im beginner I couldn't understand how its implemented</p>
<p>Thanks!</p>
]]></description><link>http://discuss.colyseus.io/post/2385</link><guid isPermaLink="true">http://discuss.colyseus.io/post/2385</guid><dc:creator><![CDATA[jojohert]]></dc:creator><pubDate>Thu, 23 Mar 2023 17:00:33 GMT</pubDate></item></channel></rss>