在客户端(U3d)用OnMessage("*",...)接收来自服务器的消息和广播均无效...

https://docs.colyseus.io/colyseus/server/room/#public-methods

this.onMessage("*", (client, type, message) => {
console.log(client.sessionId, "sent", type, message);
}

如文档所描述,会排除已经注册的,但实际测试下来无效。colyseus 14.20+unity2021.3

0_1669953295448_14caa51f-46bb-4c37-b619-82b88210836a-image.png

注意, 这是 SERVER API.