<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Reasons for onLeave code 1000 (Solved)]]></title><description><![CDATA[<p>Hello,<br />
I got over 1000 users kicked out of my multiplayer room on my custom server today.  I am having trouble sorting out why the users are getting booted out. I have tested and got &quot;randomly&quot; booted out myself. I added logs for the two places I call in my client code room.leave(). Neither of these cases are being hit.</p>
<p>What are the possible reasons for a onLeave callback with a code 1000? The documentation just says &quot;Successful operation / regular socket shutdown&quot;, but in this case i am not calling .leave().  The room is also not shutting down - not everyone is getting kicked out.</p>
<p>What are the possible reasons for a code 1000?</p>
<p>Thanks,<br />
Mitch</p>
]]></description><link>http://discuss.colyseus.io/topic/777/reasons-for-onleave-code-1000-solved</link><generator>RSS for Node</generator><lastBuildDate>Tue, 16 Jun 2026 12:43:12 GMT</lastBuildDate><atom:link href="http://discuss.colyseus.io/topic/777.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 05 Oct 2022 21:34:08 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Reasons for onLeave code 1000 (Solved) on Fri, 07 Oct 2022 08:07:11 GMT]]></title><description><![CDATA[<p>Hello,<br />
I got over 1000 users kicked out of my multiplayer room on my custom server today.  I am having trouble sorting out why the users are getting booted out. I have tested and got &quot;randomly&quot; booted out myself. I added logs for the two places I call in my client code room.leave(). Neither of these cases are being hit.</p>
<p>What are the possible reasons for a onLeave callback with a code 1000? The documentation just says &quot;Successful operation / regular socket shutdown&quot;, but in this case i am not calling .leave().  The room is also not shutting down - not everyone is getting kicked out.</p>
<p>What are the possible reasons for a code 1000?</p>
<p>Thanks,<br />
Mitch</p>
]]></description><link>http://discuss.colyseus.io/post/2163</link><guid isPermaLink="true">http://discuss.colyseus.io/post/2163</guid><dc:creator><![CDATA[mitchmeyer1]]></dc:creator><pubDate>Fri, 07 Oct 2022 08:07:11 GMT</pubDate></item><item><title><![CDATA[Reply to Reasons for onLeave code 1000 (Solved) on Invalid Date]]></title><description><![CDATA[<p>Figured it out - there was an error in my server code when a player quits.  When an exception occurs in a room i guess it kills the room, kicks all the players out with code 1000! Didn't know about that! Hope someone finds this helpful</p>
]]></description><link>http://discuss.colyseus.io/post/2166</link><guid isPermaLink="true">http://discuss.colyseus.io/post/2166</guid><dc:creator><![CDATA[mitchmeyer1]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Reasons for onLeave code 1000 (Solved) on Invalid Date]]></title><description><![CDATA[<p>Glad you figure it out yourself!</p>
]]></description><link>http://discuss.colyseus.io/post/2167</link><guid isPermaLink="true">http://discuss.colyseus.io/post/2167</guid><dc:creator><![CDATA[COCO]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>