I recently upgraded to the powered ascent plan. However, the additional game servers has caused a problem for my deployment.

As part of my deployment, each game goes through a graceful shutdown process. The game cannot be reloaded until this process is complete, or it may corrupt the game. This was not a problem when I only had one server, as I could check for whether that game was still running.

However, now that there are multiple instances I need a solution for checking every running instance for the game's status.

Is there any way to query the game rooms for all running instances in order to check whether a game is still live? Thanks.

e: or alternatively, is there some sort of built-in redis pubsub solution I could use to track active games across all instances?