<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to rejoin room once user&#x27;s internet connection gets lost?]]></title><description><![CDATA[<p>I am trying to call the same function from client side when user's internet connection is lost. I send the same roomId and gameName but it adds the same player info again and not overwrite or link to previous user who left. Can anyone help me to achieve rejoin? Thanks in advance</p>
]]></description><link>http://discuss.colyseus.io/topic/297/how-to-rejoin-room-once-user-s-internet-connection-gets-lost</link><generator>RSS for Node</generator><lastBuildDate>Sun, 08 Mar 2026 21:14:41 GMT</lastBuildDate><atom:link href="http://discuss.colyseus.io/topic/297.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 11 Nov 2019 07:47:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to rejoin room once user&#x27;s internet connection gets lost? on Invalid Date]]></title><description><![CDATA[<p>I am trying to call the same function from client side when user's internet connection is lost. I send the same roomId and gameName but it adds the same player info again and not overwrite or link to previous user who left. Can anyone help me to achieve rejoin? Thanks in advance</p>
]]></description><link>http://discuss.colyseus.io/post/1007</link><guid isPermaLink="true">http://discuss.colyseus.io/post/1007</guid><dc:creator><![CDATA[murtazaSkywave]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>